How can we develop appropriate and natural forms of communication between humans and computers? In the future, computers will hardly be perceived as such, but will be seamlessly integrated into our living and working environments, e.g. in cyber-physical systems. How can people be effectively supported with their experiences, sensory organs, gestural means of expression and social needs?

Our work focuses on the systematic and fundamental research of different, preferably natural interaction modalities and their synergistic combination. We are researching gestural multi-touch interaction, digital pens in combination with digital paper, the efficient combination of touch and pen input, gestural interaction with hands, head and feet, gaze-supported interaction for remote displays, and tangibles. Our focus is on small and large interactive surfaces (mini-displays, smartphones, tablets, tabletops, high-resolution large wall displays) and their effective combination in multi-display environments.

We apply the developed techniques and principles in various application domains and projects with academic and industrial partners from Germany and abroad. We also investigate how modern user interfaces and interaction techniques can be used effectively in the fields of interactive information visualization, music informatics and semantic web.

Recent Publications

  • Mirror Me: Exploring Avatar Self-Views in Multi-User Virtual Reality.

    Krug, K.; Fink, D.; Ellenberg, M.; Reinschluessel, A.; Büschel, W.; Feuchtner, T.; Dachselt, R.;

    @inproceedings{krug2025mirrorme,
       author = {Katja Krug and Daniel Immanuel Fink and Mats Ole Ellenberg and Anke V. Reinschluessel and Wolfgang B\"{u}schel and Tiare Feuchtner and Raimund Dachselt},
       title = {Mirror Me: Exploring Avatar Self-Views in Multi-User Virtual Reality},
       numpages = {26},
       doi = {https://doi.org/10.1145/3773058}
    }

  • Hybrid User Interfaces: Past, Present, and Future of Complementary Cross-Device Interaction in Mixed Reality.

    Hubenschmid, S.; Satkowski, M.; Zagermann, J.; Méndez, J.; Elmqvist, N.; Feiner, S.; Feuchtner, T.; Grønbæk, J.; Lee, B.; Schmalstieg, D.; Dachselt, R.; Reiterer, H.;

    @article{HZS2025huis,
       author = {Sebastian Hubenschmid and Marc Satkowski and Johannes Zagermann and Juli\'{a}n M\'{e}ndez and Niklas Elmqvist and Steven Feiner and Tiare Feuchtner and Jens Emil Grønbæk and Benjamin Lee and Dieter Schmalstieg and Raimund Dachselt and Harald Reiterer},
       title = {Hybrid User Interfaces: Past, Present, and Future of Complementary Cross-Device Interaction in Mixed Reality},
       doi = {10.48550/arXiv.2509.05491},
       url = {https://arxiv.org/abs/2509.05491}
    }

  • @article{bezerianos-2025-datavis-nonflat,
       author = {Anastasia Bezerianos and Raimund Dachselt and Wesley Willett and Ricardo Langner},
       title = {Visualizing Data on Non-Flat, Non-Rectangular Displays (Dagstuhl Seminar 25082)},
       numpages = {16},
       doi = {10.4230/DagRep.15.2.110},
       url = {https://drops.dagstuhl.de/entities/document/10.4230/DagRep.15.2.110},
       address = {Dagstuhl, Germany},
       keywords = {data visualization, design and evaluation, human-computer interaction, non-flat non-rectangular displays, visualizations beyond the desktop}
    }

  • @inproceedings{ABDKM25,
       author = {Christian Alrabbaa and Franz Baader and Raimund Dachselt and Alisa Kovtunova and Juli\'{a}n M\'{e}ndez},
       title = {The Concrete Evonne: Visualization Meets Concrete Domain Reasoning},
       series = {Lecture Notes in Artificial Intelligence},
       doi = {10.1007/978-3-032-04167-8_1}
    }

  • @misc{dachselt-2025-neuartige-displayumg,
       author = {Raimund Dachselt},
       title = {Neuartige Display-Umgebungen zur intuitiven Datenvisualisierung},
       series = {GI-Fachtagung Informatik und Schule (INFOS)},
       doi = {10.18420/infos2025_hv_1},
       url = {https://dl.gi.de/handle/20.500.12116/47289},
       keywords = {Informationsvisualisierung, Multi-Display Environments, Mobile Datenvisualisierung, Immersive Analytics, Data Physicalization, Data-driven Storytelling}
    }