ACM SIGGRAPH MIG 2025

The 18th annual ACM SIGGRAPH conference on Motion, Interaction and Games (MIG 2025) took place at ETH Zurich in Switzerland, from December 3rd to 5th. Julián Méndez attended the event to present our invited article on “Immersive Data-Driven Storytelling: Scoping an Emerging Field Through the Lenses of Research, Journalism, and Games”.

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IEEE VIS 2025 in Vienna

This year’s IEEE VIS was held in Vienna, Austria, from November 2nd to 7th. Our Interactive Media Lab Dresden contributed two TVCG journal articles and a poster. Raimund Dachselt and Julián Méndez traveled on-site to present the TVCG articles on augmented dynamic data physicalization and immersive data-driven storytelling.

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FroCoS & DL 2025

Our work on The Concrete Evonne was presented at the 15th International Symposium on Frontiers of Combining Systems (FroCoS 2025) and at the 38th International Workshop on Description Logics (DL 2025) in Iceland and Poland, respectively. This work is a result of our collaboration within the Transregional Collaborative Research Centre 248 (CPEC).

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MuC in Chemnitz

Recently, Julian Baader and Katja Krug attended the Mensch und Computer conference in Chemnitz. Both contributed a short paper and presented an associated poster.

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ACM CHI 2025 in Yokohama

group picture of the iml team at chi 2025 in front of the conference caligraphy logo. From left to right: Raimund Dachselt, Julián Méndez, Weizhou Luo, Mats Ole Ellenberg, Katja Krug, Marc Satkowski

This year’s ACM CHI was held in Yokohama, Japan, from April 26 to May 1. Our IMLD was on site with 6 people (Raimund Dachselt, Mats Ole Ellenberg, Katja Krug, Weizhou Luo, Julián Méndez, and Marc Satkowski). The Lab was involved in a total of three full papers, one of which is a journal paper (TOCHI), and four workshops which dealt with topics in mixed reality, AI, and affective interaction.

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IEEE VR in Saint-Malo

This year’s IEEE VR conference took place in Saint-Malo, France, from March 7th to March 13th. The Interactive Media Lab joined the event, represented by Mats Ole Ellenberg and Katja Krug.

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IEEE ISMAR 2024 in Seattle

From October 21 to 25, this year’s ISMAR conference took place in Seattle, USA. This year, the Interactive Media Lab was represented in person by Katja Krug as a student volunteer and contributing author, together with other members from our lab who attended virtually.

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ACM CHI 2024 in Honolulu

The ACM Conference on Human Factors in Computing Systems (CHI) took place from May 11-16, 2024, at the Hawaiʻi Convention Center in Honolulu, Hawaiʻi. Weizhou Luo attended the conference and successfully presented his work “Exploring Spatial Organization Strategies for Virtual Content in Mixed Reality Environments” at the Doctoral Consortium. He also discussed his poster about this work with other conference attendees.

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ISMAR 2023 Workshop on “Hybrid User Interfaces”

From the 16th to the 20th of October, the 22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2023) was held Sydney, Australia. The ISMAR conference explores exciting contributions in the commercial and research activities involving Augmented, Mixed and Virtual Reality.  As part of the conference, and along with other top researchers in the area, Raimund Dachselt co-organized the first Workshop on “Hybrid User Interfaces”.
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